this one is the development and intergration of an advance script editor for 3d rad. the last news from this post suggests that this advanced script editor was suggested to have been intergrated into 3d rad. but ive never come accross this in 3d rad. unless i just dont know how to identify it.
this one is more for asset development, using 3ds max. its a forum post of guys helping eachother to get the coordinates of a spline created in 3ds max, and then save those coordinates to a txt file. the reason i searched this is becasue i would love to draw a spline in max and then export the coordintes to text which i can then ,hopefully, use with the path object in 3d rad. so far i havent tested these methods or anything like that. maybe there is already a way to use the path object in 3d rad in a more design friendly way, other than inputing coordinates.
Incase you are wondering why i want to do this . its becasue i just watched this Unity demo :
I want to try and fake the spline visuals and movements that they do , inside 3d rad. well if anyone is interested in this idea, well then good luck!!! and please let me know how far you got with this incredibly ballzy and daring idea.