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Realistic Mirrors (Ancient Knowledge)
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I was browsing the archives of the old forum, and I found an interesting thread on clearer reflections with default shaders!.

http://3dfoundry.tk/archive/topic=6513.0.php

You might have noticed that the reflections in 3drad are rather low resolution, and if you've used the render to texture method for cameras, you'd noticed they're low-res and zoomed in a bunch.

Shadmar had achieved some very high res reflections in his demo using default shaders, basically he replaced the default environment map (which is 128x128) with a bigger one (1024x1024) and voila!

Sadly all the attachments are long gone


If I find any more neat tricks and knowledge I'll post it here, I think Ancient Knowledge is a cool and fitting name.
Created on: 5 days ago
Edited on: 4 days ago
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