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3D Rad Space repository updates
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Since I updated 3DRadSpace repository, I made this thread for the forum users (that contribute , or want to contribute to 3DRadSpace development ) to have access to the newest 3DRadSpace repo.

The repo was last updated on 24/04/2018 10:49 PM >> https://github.com/NicusorN5/3D_Rad_Space/
Created on: 3 years ago
Edited on: 3 years ago
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@nicusorn5 that link gives a 404 error ....
Created on: 3 years ago
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error?
please fix now (Or soon Please)
Created on: 3 years ago
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Created on: 3 years ago
Edited on: 3 years ago
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Quote from: TinSoldier

@nicusorn5 that link gives a 404 error ....

Quote from: raver

error?
please fix now (Or soon Please)

I changed the repository folders and link. Sorry for that ( I forgot to update the link) . [EDIT] Link updated now.
Created on: 3 years ago
Edited on: 3 years ago
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Which VS did you use because when I try open any of the solutions it crashes and says they were not loaded correctly. I use 2010 and 2015.
Created on: 3 years ago
Edited on: 3 years ago
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@ghgames I use the lastest Visual Studio version (2017) .
Created on: 3 years ago
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crashed for me too using VS2017 here's the error output window showed
C:\DownloadsD Rad Space P6DRadSpaceDRadSpace.csproj : error  : The imported project "C:\Program Files (x86)\Microsoft Visual Studio17\Community\MSBuild\MonoGame\v3.0\MonoGame.Content.Builder.targets" was not found. Also, tried to find "MonoGame\v3.0\MonoGame.Content.Builder.targets" in the fallback search path(s) for $(MSBuildExtensionsPath) - "C:\Program Files (x86)\MSBuild" . These search paths are defined in "C:\Users\JRB-Win10\AppData\Local\Microsoft\VisualStudio.0_a57bb9e0\devenv.exe.config". Confirm that the path in the <Import> declaration is correct, and that the file exists on disk in one of the search paths.  C:\DownloadsD Rad Space P6DRadSpaceDRadSpace.csproj
Created on: 3 years ago
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Quote from: TinSoldier

crashed for me too using VS2017 here's the error output window showed
C:\DownloadsD Rad Space P6DRadSpaceDRadSpace.csproj : error  : The imported project "C:\Program Files (x86)\Microsoft Visual Studio17\Community\MSBuild\MonoGame\v3.0\MonoGame.Content.Builder.targets" was not found. Also, tried to find "MonoGame\v3.0\MonoGame.Content.Builder.targets" in the fallback search path(s) for $(MSBuildExtensionsPath) - "C:\Program Files (x86)\MSBuild" . These search paths are defined in "C:\Users\JRB-Win10\AppData\Local\Microsoft\VisualStudio.0_a57bb9e0\devenv.exe.config". Confirm that the path in the <Import> declaration is correct, and that the file exists on disk in one of the search paths.  C:\DownloadsD Rad Space P6DRadSpaceDRadSpace.csproj

Have you installed Monogame and XNA?
Created on: 3 years ago
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ummmmm nope ..... guess ill do that then ....
Created on: 3 years ago
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So what exactly do i install for XNA because there are a couple downloads ?
https://www.microsoft.com/en-ca/search/DownloadsDrillInResults.aspx?q=XNA&cateorder=2_1_5_19_20
Created on: 3 years ago
Edited on: 3 years ago
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Quote from: TinSoldier

So what exactly do i install for XNA because there are a couple downloads ?
https://www.microsoft.com/en-ca/search/DownloadsDrillInResults.aspx?q=XNA&cateorder=2_1_5_19_20

Use XNA 4.0 Refresh.
Created on: 3 years ago
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Ok @nicusorn5 new issue and apparently you're building RS on win7 ??

I'm on win10 latest build and i got this warning and now im wondering if RS will produce the same warning for win10 user's and maybe even compatibility issue's and it's not even done yet ??

https://postimg.org/image/z50lw2dwb/

PS attachments seem to be broken, uploading gets stuck on "uploading", i see the white progress bar go across the top but it never completes..
Created on: 3 years ago
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Quote from: TinSoldier

Ok @nicusorn5 new issue and apparently you're building RS on win7 ??

I'm on win10 latest build and i got this warning and now im wondering if RS will produce the same warning for win10 user's and maybe even compatibility issue's and it's not even done yet ??

https://postimg.org/image/z50lw2dwb/

PS attachments seem to be broken, uploading gets stuck on "uploading", i see the white progress bar go across the top but it never completes..

My mistake , seems like Monogame does not require XNA (so only Monogame is required to develop 3DRadSpace), even if the classes and functions have the same name. Sorry for the confusion.
Created on: 3 years ago
Edited on: 3 years ago
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found the error - @nicusorn5
C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj : error  : The project file could not be loaded. Could not find a part of the path 'C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj'.  C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj 

the "3DRadSpacePlayer.csproj" seems to missing from the archive..
Created on: 3 years ago
Edited on: 3 years ago
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Quote from: TinSoldier

found the error - @nicusorn5
C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj : error  : The project file could not be loaded. Could not find a part of the path 'C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj'.  C:\DownloadsD_Rad_Space-masterDRadSpacePlayerDRadSpacePlayer.csproj 

the "3DRadSpacePlayer.csproj" seems to missing from the archive..

Fixed.
Created on: 3 years ago
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Is it a good method to make a post here to announce that the repository got updated hours ago before I posted this?
Created on: 3 years ago
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3DRadSpace repository was updated yesterday : https://github.com/NicusorN5/3D_Rad_Space/commit/893cd93
Created on: 3 years ago
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Forgot to update this thread for some weeks.
Anyway there's the commit  link: https://github.com/NicusorN5/3D_Rad_Space/commit/f27923e73f8829efd57b0e7f3e4985d0e9206a39
Created on: 2 years ago
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Repository updated ( 9:40 PM 11/23/2018 (UTC +2)) :

From now I'm going to post all the changes I made in 3DRadSpace there too.

✓ Tried to fix loading default project file "Projects/default.3drsp"
✓ Tried to fix camera rotation
✓ Skinmesh object almost completly implemented into editor
✓ Few VisualScript opcodes partially implemented.
✓ 3DRadSpacePlayer if ran, will display a camera and a Skinmesh object.

Commit link: https://github.com/NicusorN5/3D_Rad_Space/commit/425c3b2
Created on: 2 years ago
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please mention the size of this build!
Created on: 2 years ago
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@dedted No need to , since 3DRadSpace is still in developing. The repository updates are just changes to the engine's code...
Created on: 2 years ago
Edited on: 2 years ago
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Repository updated ( 11:00 PM 11/24/2018 ) :
✓ UI uses now Windows Forms instead of a SpriteBatch, so it is more stable and beautiful
✓ Removed old UI windows, they were useless.

Known bugs:
-- Some functions in the menu strip aren't working: Example: 'Add a addon'
-- Pressing the  UP /DOWN arrow kwys in editor affects both the camera and selected item in the objects listbox

Link: https://github.com/NicusorN5/3D_Rad_Space/commit/58c9ffd
Created on: 2 years ago
Edited on: 2 years ago
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Repository updated : 12:09 AM 11/30/2018 :

✓ Small changed in script documentation file.
✓ lastobj.data isn't used anymore
✓ Fixed an issue when closing or cancelling an object dialog will add the previous accepted object into the project
✓ TextPrints can be edited
✓ Skycolor object can be edited
✓ Skinmesh object can be edited in list
✓ Partially implemented Event On Location (EOL)
✓ Partially implemented Help>Documentation in the menu strip
✓ Fixed TextPrint objects being not visibile if position were smaller than P(150,25) .
✓ Added missing balloon tip message while updated (was removed when WinForms was implemented)
✓ Changed BalloonTip tag.

✗ Script object was not updated, so adding it or editing it from older projects won't work.

Link: https://github.com/NicusorN5/3D_Rad_Space/commit/87d8acc
Created on: 2 years ago
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Damn this @nicusorn5 guy has his shit together, i'm so impressed with 3DRSpace.. it's coming along very nicely
.
Created on: 2 years ago
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