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Should UGL Development stop? [Poll]
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109 Posts

Hi everyone


So it's been a while since a UGL Update and that's because development has been stopped for a few weeks now. I have been made aware that... well... UGL isn't the project I thought it was going to be. I wanted it to be a piece of software that allowed you to make a launcher for your game or product with little to no effort required of you.

However, in my excitement to add new features it would appear I have orientated it more towards being more of a game engine that's final output isn't a game. So I stopped developing it to step back and just look at what I've produced. My conclusion is to just ask you (the people who may have used/tested the software) to take a vote as to whether:

1. Development completely stops.

2. I redo the software, making it what it actually should be.

3. Continue developing it as it is.

The more votes the better, just reply with 1, 2 or 3 and the most votes by 6/03/2018 will be the winner.

Thank you for your time and for reading
Created on: 9 months ago
Edited on: 9 months ago
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58 Posts

If I were you, I would choose the second option to be honest.
Created on: 9 months ago
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45 Posts

Yup, I think redoing the software would be best.
Created on: 9 months ago
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101 Posts

At the end of the day, if you think that you need to redesign it GH, then you should go for rebuilding it from the ground up.

On a side note, If you do decide to rebuild it, consider designing a project roadmap for you to set goals to work towards. That way, both the people testing it and yourself will know what's to be done next
Created on: 9 months ago
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109 Posts

@athanatos @basichazard2002 yeah I think a redo is probably what I'm going to do.

@drninkeo yeah I will definitely plan out this next version haha.

Thanks for the replies
Created on: 9 months ago
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246 Posts

undecided............................
Created on: 9 months ago
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109 Posts

Alright, I know I said the 06/03/2018 but I can't be bothered to wait that long and there is already a majority winner.

So... I'm going to remake it to be what it should have been in Version 2. Version 3 will be different in a few ways, including:

- Drag & Drop Controls (I've had some free time and have found a reliable method for Drag & Drop Controls)

- New UI (See the attached file for a demo of the new UI)

- A really really easy to use Interface

- [Not Confirmed] Plugins for those who want to extend the functionality (C#/VB Libraries Only)

- Many more alterations and changes
Created on: 9 months ago
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109 Posts

Update: Not making the new UI just yet. Using the Windows default style for now.
Created on: 9 months ago
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