So it's been a while since a UGL Update and that's because development has been stopped for a few weeks now. I have been made aware that... well... UGL isn't the project I thought it was going to be. I wanted it to be a piece of software that allowed you to make a launcher for your game or product with little to no effort required of you.
However, in my excitement to add new features it would appear I have orientated it more towards being more of a game engine that's final output isn't a game. So I stopped developing it to step back and just look at what I've produced. My conclusion is to just ask you (the people who may have used/tested the software) to take a vote as to whether:
1. Development completely stops.
2. I redo the software, making it what it actually should be.
3. Continue developing it as it is.
The more votes the better, just reply with 1, 2 or 3 and the most votes by 6/03/2018 will be the winner.
At the end of the day, if you think that you need to redesign it GH, then you should go for rebuilding it from the ground up.
On a side note, If you do decide to rebuild it, consider designing a project roadmap for you to set goals to work towards. That way, both the people testing it and yourself will know what's to be done next